When our group first started playing Tomb of Annihilation, the prospect of emphasizing the dangers of the jungle was very exciting.…
One of the most common and divisive arguments we see is how cover applies to spells that require line of…
The new official hardcover adventure Waterdeep: Dragon Heist has a lot of things that are prompting discussion. A vast treasure hoard…
Your group’s next game is coming up in a few days and you’re sitting down to create an encounter. Time…
It is with great excitement that I announce that Dungeon Master’s Workshop has teamed up with D&D Explorers’ Guild to…
Deep in a primeval jungle where none have tread in an aeon or more, an ancient temple has been opened,…
Certain questions tend to be asked quite frequently by D&D players. We have compiled some of the most common ones…
Not a week goes by that we don’t see the question “Why is Intimidate based on Charisma?” This article will…
Merric Blackman is a well-known name in the adventure-writing community. Some of his most celebrated titles include Adventurers League modules…
Tomb of Annihilation is a deadly campaign in which few PCs make it through to the end. Such a campaign…