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  • Arcane Emporium
    • Arcane Emporium, Vols. 11-15
      • Arcane Emporium, Vol. 15
      • Arcane Emporium, Vol. 14
      • Arcane Emporium, Vol. 13
      • Arcane Emporium, Vol. 12
      • Arcane Emporium, Vol. 11
    • Arcane Emporium, Vols. 6-10
      • Arcane Emporium, Vol. 10
      • Arcane Emporium, Vol. 9
      • Arcane Emporium, Vol. 8
      • Arcane Emporium, Vol. 7
      • Arcane Emporium, Vol. 6
    • Arcane Emporium, Vols. 1-5
      • Arcane Emporium, Vol. 5
      • Arcane Emporium, Vol. 4
      • Arcane Emporium, Vol. 3
      • Arcane Emporium, Vol. 2
      • Arcane Emporium, Vol. 1
  • Player Resources
    • Character Options
      • New Prestige Class: the Blood Mage
      • May The 4th Be With You: The Jedi (5E)
    • Player Tips
      • Things You Didn’t Know About D&D 5E
        • Things You Didn’t Know About D&D 5E: Ability Checks
        • Things You Didn’t Know About D&D 5e: Calculating AC
        • Things You Didn’t Know About D&D: Multiclass Spellcasting
        • Things You Didn’t Know About D&D 5e: Preparing Spells
        • Things You Didn’t Know About D&D 5E: The Surprise Round
        • Things You Didn’t Know About D&D 5E: Hiding In Combat
        • Things You Didn’t Know About D&D 5E: Warlocks and their Patrons
      • Roleplaying Long-Lived Races
      • How To Write A Character Backstory
  • DM’s Corner
    • D&D Tips
      • Combat
        • D&D Tips: Describing Combat & Hit Points
        • D&D Tips: Describing Combat & Hit Points, Part 2
      • Skills
        • D&D Tips: Handling Skill Checks & Failures
        • D&D Tips: Truth In Social Interaction Checks
        • D&D Tips: Using (Passive) Skills
      • Spellcasting
        • D&D Tips: Bonus Action Spells
        • D&D Tips: Spellcasting Components and Focuses
      • D&D Tips: Multiclassing Like A Pro
    • Dungeon Mastering 101
      • Dungeon Mastering 101: Building an Encounter
      • Dungeon Mastering 101: Designing a Quest, Part 1
      • Dungeon Mastering 101: Designing A Quest, Part 2
    • Editorials
      • The Role of Metagaming
      • No, Healing Word Is Not Overpowered
      • Fixing Spell Components: Keep Your Flavour, Mike Mearls, I Don’t Like It
      • Dear Adventurers League, It’s Not Me, It’s Definitely You: A Break-Up Letter From Players
    • Tomb of Annihilation
      • Tomb of Annihilation: Handling Jungle Travel
      • Tomb of Annihilation: Improving Acererak
      • Tomb of Annihilation: Playing Acererak
      • Tomb of Annihilation: Ras Nsi, Revised
    • Variants
      • Crafting and Selling Magic Items, Revised
      • Xanathar’s: The Checkpoint System
      • Advanced Death Rules
    • A Guide to D&D Coins
  • Products
    • Adventures
      • Adventure: Ghost of the Mere
      • Adventure: Lucid Dreams
      • Adventure: Temple of the Primordials
      • Adventure: Trouble on the Stone Trail
    • Supplements
      • New Supplement: Expanded Lifestyles
      • Tomb of Annihilation: Ras Nsi, Revised
      • Tomb of Annihilation: The Lost Treasures of Omu
      • New Prestige Class: the Blood Mage
  • The Sending Stone
  • Reviews
    • Review: The Witch of Underwillow
    • Review: Izzy’s Slightly Used Airships
    • Dungeon Master Review: Murder In Baldur’s Gate
    • Review: Mordenkainen’s Tome of Foes
  • About

Category: Arcane Emporium

Arcane Emporium, Vol. 15

February 23, 2018 The Archmage 1 Comment

This month, Dungeon Master’s Workshop is proud to present a brand new class: the Battlemage. The Battlemage is an arcane…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 11-15, Dungeons & Dragons Filed under: arcane archer, arcane emporium, battlemage, D&D, homebrew, spellblade

Arcane Emporium, Vol. 14

January 26, 2018 The Archmage 2 Comments

This month, paladins gain three new options that are sure to fit any playstyle: the Oath of Inquisition, the Oath…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 11-15, Dungeons & Dragons, Uncategorized Filed under: arcane emporium, D&D, homebrew, inquisition, oath, paladin, radiance, storm

Arcane Emporium, Vol. 13

December 29, 2017 The Archmage

This month, delve into the holiday spirit with our new one-shot campaign, The Golden Sickle. The Golden Sickle is a short…

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Posted in: Arcane Emporium, Vols. 11-15, Dungeons & Dragons Filed under: adventure, arcane emporium, christmas, D&D, one shot, short, storm king's thunder

Arcane Emporium, Vol. 12

November 24, 2017 The Archmage

Sorcerers get a whole new redux this month from us at Dungeon Master’s Workshop. The revised class addresses issues raised…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 11-15, Dungeons & Dragons Filed under: arcane emporium, D&D, divine soul, draconic, dragon, origin, shadow magic, sorcerer, storm sorcery, wild magic

Arcane Emporium, Vol. 11

October 27, 2017 The Archmage

Hallowe’en is here, and with it a very spooky edition of Arcane Emporium! This month’s volume features Hallowe’en House, a one-shot adventure…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 11-15, Dungeons & Dragons Filed under: adventure, arcane emporium, D&D, halloween, haunted house, one shot

Arcane Emporium, Vol. 10

September 29, 2017 The Archmage

Barbarians receive two new Primal Path options in this month’s Arcane Emporium! This month’s feature article is the first of…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 6-10, Dungeons & Dragons Filed under: arcane emporium, barbarian, D&D, injuries, juggernaut, lingering, lingering injuries, lingering injury, path, primal, skinchanger

Arcane Emporium, Vol. 9

August 25, 2017 The Archmage 2 Comments

Druids receive a new Druid Circle option in this month’s Arcane Emporium. The Circle of the Thorn offers players the…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 6-10, Dungeons & Dragons Filed under: arcane emporium, boons, circle, druid, spell accuracy, thorn

Arcane Emporium, Vol. 8

July 28, 2017 The Archmage

Bards receive a new Bard College option in this month’s Arcane Emporium. The College of Charm offers players the opportunity…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 6-10, Dungeons & Dragons Filed under: armor, armour, bard, charm, college, riddles

Arcane Emporium, Vol. 7

June 30, 2017 The Archmage 2 Comments

This month’s article is “Top Ten WORST Spells”, written by our very own archmage. This article examines a number of…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 6-10, Dungeons & Dragons Filed under: animate objects, D&D, heat metal, magic, silence, spells, wall of force, worst spells

Arcane Emporium, Vol. 6

May 26, 2017 The Archmage 7 Comments

This month’s volume of Arcane Emporium should resonate with those who played 3rd Edition. Re-introducing for your gaming pleasure: prestige…

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Posted in: Arcane Emporium, Arcane Emporium, Vols. 6-10, Dungeons & Dragons Filed under: D&D, guild mage, lycanthrope, prestige class, shadow dancer

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