The adventuring day is a core element to the design and balance of Fifth Edition D&D. Here’s how your game improves when you design your adventures using this concept.
Get the most out of skills in your game with new rules for specialization!
Become a master of strange magic with this sorcerer revision for the world’s greatest roleplaying game!
Become a master of the wilds with this brand new ranger revision for the world’s greatest roleplaying game!
Discover the secrets of ki with this brand new monk revision for the world’s greatest roleplaying game!
Iggwilv, one of the most infamous wizards in D&D history, has returned to fifth edition in her full glory with this supplement for the world’s greatest roleplaying game!
Not all magical abilities in D&D come in the form of spells or other features that can be negated or countered. In this article, we explain the differences.
Adventurers in D&D range in level from 1 to 20. As they gain levels, they become increasingly powerful, accumulating features…
D&D has become immeasurably better the farther it moves away from Vancian magic, yet for some reason some people call for more of it in the game.
Orcs are monsters, not people. Only through de-normalizing the flawed perspective that orcs are supposed to be a racial caricature can we reverse the damage that this rhetoric has caused to the community.